Rotating Block Heirloom 1.05

ROCK BUG (deck id: 2525)
60 Maindeck cards and 15 Sideboard
Classic Heirloom · Aggro-Control
 1st by  zippy75 in Rotating Block Heirloom 1.05 (5-0)
MAINDECK (60 Cards)
18 Creatures
4 Civic Wayfinder

Civic Wayfinder

4 Coiling Oracle

Coiling Oracle

3 Simic Sky Swallower

Simic Sky Swallower

3 Skeletal Vampire

Skeletal Vampire

2 Carven Caryatid

Carven Caryatid

2 Moroii

Moroii

17 Spells
4 Consult the Necrosages

Consult the Necrosages

4 Farseek

Farseek

4 Ribbons of Night

Ribbons of Night

4 Rolling Spoil

Rolling Spoil

1 Convolute

Convolute

25 Lands
16 Forest

Forest

5 Island

Island

4 Swamp

Swamp

SIDEBOARD (15 Cards)
3 Convolute

Convolute

3 Indrik Stomphowler

Indrik Stomphowler

3 Last Gasp

Last Gasp

2 Carven Caryatid

Carven Caryatid

2 Seal of Doom

Seal of Doom

1 Keening Banshee

Keening Banshee

1 Muddle the Mixture

Muddle the Mixture



MATCHUPS
R1:  Win 2-0vs.  cathomas Selesnya Glare
R2:  Win 2-0vs.  slug360 Solar Flare
R3:  Win 2-0vs.  ChrisMH77 Storm Herd
T4:  Win 2-1vs.  slug360 Solar Flare
T2:  Win 2-0vs.  ChrisMH77 Storm Herd
 
MANA SYMBOLS
  21
  14
  13
Total:  48
CASTING COSTS
  x 8
  x 11
  x 6
  x 4
  x 3
  x 3
Avg CMC: 3.77
COMMENTS
Ok, this may sound like sour- grapes but I feel a similar list to this was really unlucky (2-1 and missing T4 on breakers). I have genuine confidence in this list; it seems that the best cards available (barring some GW ones- and wrecking ball!) are meshed into the deck nicely. I'd expect to, at least, top 4...could be left feeling stupid after saying this now though! Surely a deck with Ribbons, Vampire, Simic SS, Farseek and Rolling Spoil has just too much brute force and consistentcy to do badly?